Oculus announces new standalone headset, 'venues' at Oculus Connect

Oculus announces new standalone headset, 'venues' at Oculus Connect

The straps to have built with incredible attention to detail, thereby enabling users to consume VR experience in the Oculus Go for longer durations. The headset uses a "high-resolution fast-switch LCD screen", which likely means 120hz is out of the question. Two positionally-tracked tracked controllers for the headset were shown off on Wednesday, with Facebook also announcing that it'll be available to developers next year.

Looking at the price tag, one can consider the fact that the Oculus Rift's price tag reduction might be the reason that the company is being ready to launch the upgraded next edition of the Gear VR, which should include top of the line upgraded capabilities with more comfortable overall design and improved VR experience.

Dash is built in React VR-our go-to framework for UI-so in the future we'll explore how developers can plug in to add more features and functionality. Sitting between the Gear VR and Oculus Rift, the Go is the company's first standalone headset that does not need a smartphone to function.

Oculus Go, according to Barra, comes with custom lenses that allows for a wide field of view. However, if you want, to listen to the audio privately, you can do that by connecting your earphones or headphones using the 3.5mm audio port on the Oculus Go.

While this is a standalone product, Facebook shared that content created for the Gear VR apps are binary compatible. Furthermore, Oculus will be selling Gear VR like controllers with the Oculus Go.

Oculus Rift now being offered at $399 with a pair of touch controllers in the United States of America and United Kingdom.

Oculus Connect 4 also offered another peek at Project Santa Cruz, the ambitious next step of PC VR sporting an untethered headset. The Oculus Go is being pitched as an entry-level independent device, priced at just $199. The company will be shipping first headsets to developers in November.

Oculus also showcased its new Rift 2.0 interface that's designed around touch and motion control. The VR headset's worldwide version is expected to come along with Oculus branding, while the Xiaomi branding will be implemented in China. The Oculus Rift, on the other hand, would cost you almost $500 and needs a powerful PC.

Well, it doesn't. Collaboration tools are most often found online or on business networks, there are few examples - if any - of VR being used on mass scales for learning, and the only real "discovery" in play is discovering how cool some VR apps are.

The company is also promising to make improvements to avatars themselves.

The announcement makes a lot of sense for Oculus.

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